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  • ARSIS

    Role: Team lead, Unity developer

    Date: Spring 2018-present

    ARSIS (the Augmented Reality Space Informatics System) is an augmented reality heads-up display for astronauts developed for the NASA SUITS Challenge. Features include a voice-controlled menu system, spatial navigation aids, and 3D telestration for dynamic communication with Mission Control. I have led the team (~10 members) and been one of the primary developers on the project since it began. In 2018 I traveled as one of five team members to test and present our work at Johnson Space Center. We published our work here as part of the HCI International conference. Current research is focused on object detection, eye tracking for UI navigation, and lunar navigation.

    Design Artifacts

    First slide
    Early 2D Telestration Prototype

    Originally, telestration was performed in 2D using pictures sent from the HoloLens.

    Second slide
    3D Telestration Split Screen

    3D telestration with virtual reality. Mission Control operatives draw/place shapes in the VR space which then appear in the HoloLens.

    Third slide
    Desktop Telestration Mockup

    Design for desktop portal for 3D telestration

    Third slide
    Menu Redesign

    We redesigned our original 3D menus in 2D for a cleaner look.

    Third slide
    Navigation Flowchart

    Outline of how a user would use ARSIS to navigate

    Third slide
    Procedure Flowchart

    Outline of how a user would use ARSIS to complete spacewalk procedures

    Third slide
    Geology Sample Flowchart

    Outline of how a user would use ARSIS to collect field notes

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Copyright © 2020 Olivia Thomas