Role: Back-end and Unity developer, game design
Date: Fall 2019 - Spring 2020
Chrono Vault is a VR fighting game with a twist - players outside of VR decide where the enemies will be. It was developed with a team of 4. I created a custom networking solution as well as did all of the front-end development for the outside VR application. We were invited to showcase the game at Boise's Hackfort convention.